commands package¶
Submodules¶
Module contents¶
Provides server, client, and say command functionality.
- class commands.Command¶
Bases:
instance
- property arg_string¶
Return the argument string for the command (does not include the command itself).
- property command_string¶
Return the entire command string including the command itself.
- max_command_length = 511¶
- class commands.CommandReturn¶
Bases:
enum
- BLOCK = _commands.CommandReturn.BLOCK¶
- CONTINUE = _commands.CommandReturn.CONTINUE¶
- names = {'BLOCK': _commands.CommandReturn.BLOCK, 'CONTINUE': _commands.CommandReturn.CONTINUE}¶
- values = {0: _commands.CommandReturn.BLOCK, 1: _commands.CommandReturn.CONTINUE}¶
- class commands.ConCommand¶
Bases:
ConCommandBase
- __init__()¶
Raises an exception This class cannot be instantiated from Python
- dispatch((ConCommand)arg1, (Command)arg2) None : ¶
Execute the command.
- class commands.ConCommandBase¶
Bases:
instance
- __init__((object)arg1) None ¶
__init__( (object)arg1, (str)arg2 [, (str)arg3 [, (_engines._sound.Channel)arg4]]) -> None
- add_flags((ConCommandBase)arg1, (_engines._sound.Channel)flag) None : ¶
Adds the given flags to the ConVar.
- is_command((ConCommandBase)arg1) bool : ¶
Returns whether it’s a command.
- is_flag_set((ConCommandBase)arg1, (_engines._sound.Channel)flag) bool : ¶
Returns whether the given flag is set or not.
- is_registered((ConCommandBase)arg1) bool : ¶
Returns wheter the ConCommandBase instance is registered.
- remove_flags((ConCommandBase)arg1, (_engines._sound.Channel)flag) None : ¶
Removes the given flags from the ConVar.
- property dll_identifier¶
Returns the DLL identifier.
- property flags¶
Returns its flags.
- property help_text¶
Returns the help text.
- property name¶
Returns its name.
- property next¶
Returns the next ConCommandBase instance.
- commands.get_command_index() int : ¶
Returns the index of the player that issued the current command.