weapons.scripts module¶
Provides weapon scripts functionalities.
- class weapons.scripts.WeaponInfo(*args, wrap=False, auto_dealloc=True)¶
Bases:
CustomType
- property accuracy_divisor¶
Return the instance attribute value.
- property accuracy_offset¶
Return the instance attribute value.
- property accuracy_quadratic¶
Return the instance attribute value.
- property active_icon¶
Return the instance attribute value.
- property addon_model¶
Return the instance attribute value.
- property ai_addon¶
Return the instance attribute value.
- property alternate_inaccuracy_crouch¶
Return the instance attribute value.
- property alternate_inaccuracy_fire¶
Return the instance attribute value.
- property alternate_inaccuracy_jump¶
Return the instance attribute value.
- property alternate_inaccuracy_ladder¶
Return the instance attribute value.
- property alternate_inaccuracy_land¶
Return the instance attribute value.
- property alternate_inaccuracy_move¶
Return the instance attribute value.
- property alternate_inaccuracy_reload¶
Return the instance attribute value.
- property alternate_inaccuracy_stand¶
Return the instance attribute value.
- property alternate_spread¶
Return the instance attribute value.
- property animation_prefix¶
Return the instance attribute value.
- property auto_switch_from¶
Return the instance attribute value.
- property auto_switch_to¶
Return the instance attribute value.
- property autoaim_icon¶
Return the instance attribute value.
- property bot_audible_range¶
Return the instance attribute value.
- property burst_sound¶
Return the instance attribute value.
- property can_equip_with_shield¶
Return the instance attribute value.
- property class_name¶
Return the instance attribute value.
- property crosshair_delta_distance¶
Return the instance attribute value.
- property crosshair_icon¶
Return the instance attribute value.
- property crosshair_minimum_distance¶
Return the instance attribute value.
- property cycle_time¶
Return the instance attribute value.
- property damage¶
Return the instance attribute value.
- property default_price¶
Return the instance attribute value.
- property default_primary_clip¶
Return the instance attribute value.
- property default_secondary_clip¶
Return the instance attribute value.
- property double_npc_sound¶
Return the instance attribute value.
- property double_sound¶
Return the instance attribute value.
- property dropped_model¶
Return the instance attribute value.
- property empty_sound¶
Return the instance attribute value.
- property fired_bullets¶
Return the instance attribute value.
- property flags¶
Return the instance attribute value.
- property full_auto¶
Return the instance attribute value.
- property idle_interval¶
Return the instance attribute value.
- property inaccuracy_crouch¶
Return the instance attribute value.
- property inaccuracy_fire¶
Return the instance attribute value.
- property inaccuracy_jump¶
Return the instance attribute value.
- property inaccuracy_ladder¶
Return the instance attribute value.
- property inaccuracy_land¶
Return the instance attribute value.
- property inaccuracy_move¶
Return the instance attribute value.
- property inaccuracy_reload¶
Return the instance attribute value.
- property inaccuracy_stand¶
Return the instance attribute value.
- property inactive_icon¶
Return the instance attribute value.
- property is_built_right_handed¶
Return the instance attribute value.
- property is_flipping_allowed¶
Return the instance attribute value.
- property is_hud_elements_loaded¶
Return the instance attribute value.
- property is_melee¶
Return the instance attribute value.
- property is_script_parsed¶
Return the instance attribute value.
- property maximum_inaccuracy¶
Return the instance attribute value.
- property maximum_player_speed¶
Return the instance attribute value.
- property maximum_primary_clip¶
Return the instance attribute value.
- property maximum_secondary_clip¶
Return the instance attribute value.
- property melee_hit_sound¶
Return the instance attribute value.
- property melee_hit_world_sound¶
Return the instance attribute value.
- property melee_miss_sound¶
Return the instance attribute value.
- property muzzle_flash_scale¶
Return the instance attribute value.
- property muzzle_flash_style_index¶
Return the instance attribute value.
- property parse¶
Return the virtual function.
- property penetration¶
Return the instance attribute value.
- property player_animation_extension¶
Return the instance attribute value.
- property position¶
Return the instance attribute value.
- property previous_price¶
Return the instance attribute value.
- property price¶
Return the instance attribute value.
- property primary_ammo_icon¶
Return the instance attribute value.
- property primary_ammo_name¶
Return the instance attribute value.
- property primary_ammo_type¶
Return the instance attribute value.
- property print_name¶
Return the instance attribute value.
- property range¶
Return the instance attribute value.
- property range_modifier¶
Return the instance attribute value.
- property recovery_time_crouch¶
Return the instance attribute value.
- property recovery_time_stand¶
Return the instance attribute value.
- property reload_npc_sound¶
Return the instance attribute value.
- property reload_sound¶
Return the instance attribute value.
- property rumble_effect¶
Return the instance attribute value.
- property secondary_ammo_icon¶
Return the instance attribute value.
- property secondary_ammo_name¶
Return the instance attribute value.
- property secondary_ammo_type¶
Return the instance attribute value.
- property shield_view_model¶
Return the instance attribute value.
- property show_usage_hint¶
Return the instance attribute value.
- property silencer_model¶
Return the instance attribute value.
- property single_npc_sound¶
Return the instance attribute value.
- property single_sound¶
Return the instance attribute value.
- property slot_index¶
Return the instance attribute value.
- property small_icon¶
Return the instance attribute value.
- property special_sound_1¶
Return the instance attribute value.
- property special_sound_2¶
Return the instance attribute value.
- property special_sound_3¶
Return the instance attribute value.
- property spread¶
Return the instance attribute value.
- property sprite_count¶
Return the instance attribute value.
- property taunt_sound¶
Return the instance attribute value.
- property team_index¶
Return the instance attribute value.
- property time_to_idle¶
Return the instance attribute value.
- property weapon_armor_radio¶
Return the instance attribute value.
- property weapon_type_index¶
Return the instance attribute value.
- property weight¶
Return the instance attribute value.
- property world_model¶
Return the instance attribute value.
- property wrong_team_message¶
Return the instance attribute value.
- property zommed_autoaim_icon¶
Return the instance attribute value.
- property zoomed_crosshair_icon¶
Return the instance attribute value.