players.entity module
Provides a class used to interact with a specific player.
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class players.entity.Player(index, caching=None)[source]
Bases: Player
Class used to interact directly with players.
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has_c4()[source]
Return whether or not the player is carrying C4.
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spawn(force=False)[source]
Spawn the player.
- Parameters:
force (bool) – Whether or not the spawn should be forced.
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caching = True