players.entity module

Provides a class used to interact with a specific player.

class players.entity.Player(index, caching=None)[source]

Bases: Player

Class used to interact directly with players.

has_c4()[source]

Return whether or not the player is carrying C4.

spawn(force=False)[source]

Spawn the player.

Parameters:

force (bool) – Whether or not the spawn should be forced.

caching = True