events.listener module

Contains event listening functionality.

class events.listener.GameEventListener

Bases: Boost.Python.instance

__init__((object)arg1) → None
fire_game_event((GameEventListener)arg1, (GameEvent)event) → None :

Fires the given game event.

fire_game_event( (GameEventListener)arg1, (GameEvent)arg2) -> None

event_debug_id